The aim of this challenge is to demonstrate how the oblique projection formulas are used to convert 3D coordinates (x,y,z) into 2D coordinates (x,y).
The oblique projection formulas are essential to understand how 3D models are displayed on a 2D screen. They are heavily used in 3D video games, computer animations and virtual reality.
Let’s apply these formulas to represent a simple 3D cube on a 2D canvas using Python Turtle.
Compete the code provided above to add some extra vertices and edges to create a 3D house as follows: