Tag: 3D

Space Invaders – 3D Pixel Art

In this blog post we will use Glowscript to create a 3D animation of a space invader. 2D Graphics used in retro arcade games consist of pixels. A 2D graphic can be described as a grid of pixels of different

Oblique Projection Formulas

The aim of this challenge is to demonstrate how the oblique projection formulas are used to convert 3D coordinates (x,y,z) into 2D coordinates (x,y). The oblique projection formulas are essential to understand how 3D models are displayed on a 2D

3D Staircase Challenge

In this challenge you will use http://www.beetleblocks.com/ to create some 3D models to represent different types of staircases. I will use iteration (for loops) to make your code more effective and investigate the use of (x,y,z) coordinates to create your

Space Exploration – 3D Models

Computer code can be used to create 2D or 3D graphics. The code used to create these graphics can then be used by 3D printers to create objects. In this challenge we will use block programming to create a 3D

3D Solar System

In this blog post we will use Glowscript to create a 3D animation representing the revolution of the Earth around the Sun, and of the Moon around the Earth. Earth Revolution First, let’s calculate the angle of rotation needed to

3D Tetris Shapes

In this blog post we will use Glowscript to create a 3D animation representing the various shapes used in a game of Tetris. Our aim is to recreate each shape by joining several cubes together. We will then create a

3D Molecules

In this blog post we will use Glowscript to create a 3D animation representing the molecule H2O. Our aim is to recreate the molecule by joining three spheres together (one sphere for each atom). We will then create a compound

3D Animation : Moon Phases

In this blog post we will use Glowscript to create a 3D animation representing how we perceive the moon from Earth throughout its cycle. Our aim is to represent a 3D sphere and to progressively change the direction of the

Minecraft Trampoline

In this post we will use Python 2 and Minecraft to create a virtual trampoline for Minecraft. We will first build the trampoline using Minecraft blocks (in Python). Then we will write a routine to make the main player bounce

3D Printing Programming

Using a “scratch like” programming language you can create your own 3D models and export them in a format recognised by 3D Printers. Click on the picture above to access the BeetleBlocks project: