Get ready for the new computing curriculum. Find new computing challenges to boost your programming skills or spice up your teaching of computer science.

The aim of this challenge was to write a recursive backtracking algorithm to solve a connect flow puzzle. The aim of the game is to connect all the pairs of dots of the same colours, positioned on a 2D grid,…

This challenge is based on this Frog puzzle board game. At the start of the game several green frogs and one red frog are positioned on the board/pond on different waterlilies based on a given configuration. (The game comes with…

In this challenge we will implement a backtracking algorithm to solve a game of Rush Hour using a trial and error approach. We will also investigate the need to apply some basic heuristics to improve our algorithm and avoid a…

In this challenge, we are going to use a backtracking algorithm to solve a puzzle game called Noah’s Ark. First, you will need to fully understand how the game works. You can check the “How To Play” tab on this…

The aim of this Python challenge is to investigate how graphs can be used in Computer Science and investigate the key algorithms used when manipulating graphs in Python such as an algorithm to find the shortest path between two nodes…

The purpose of this Python challenge is to demonstrate the use of a backtracking algorithm to find the exit path of Maze. Backtracking Algorithm A backtracking algorithm is a recursive algorithm that attempts to solve a given problem by testing…

The purpose of this Python challenge is to demonstrate the use of a backtracking algorithm to solve a Sudoku puzzle. Did You Know? The objective of a Sudoku puzzle is to fill a 9×9 grid with digits so that each…

The purpose of this Python challenge is to demonstrate the use of a backtracking algorithm to solve a Magic Square puzzle. Did You Know? A 3×3 magic square is an arrangement of the numbers from 1 to 9 in a…