Tag: LMC

Assembly Language


Assembly language is a low-level programming language. Each assembly language is specific to a particular computer architecture. Assembly language uses mnemonics to represent low-level machine instructions or opcodes. Many operations require one or more operands in order to form a

Step Count Algorithm in LMC


Count-controlled loops are used in many programs to increment a counter for each iteration of the loop. Per default the increment for the counter is +1. However you can specify a different step when incrementing your counter in a count-controlled

Higher or Lower LMC Challenge


For this challenge you will write a program of Guess the number (Higher or Lower?) using LMC assembly language. Your program will be used by two users (player A and player B) as follows: Ask player A to input a

Fibonacci Sequence using LMC


Did you know? The Fibonacci Sequence is the series of numbers: 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55 … where the next number is found by adding up the two numbers just before it. The first

LMC Simulator


LMC simulators are based on the Little Man Computer (LMC) model of a computer, created by Dr. Stuart Madnick in 1965. The LMC simulator is generally used to for educational purposes, because it models a simple Von Neumann architecture computer

Triangular Numbers using LMC


A triangular number correspond to the number of dots that would appear in an equilateral triangle when using a basic triangular pattern to build the triangule. The triangular numbers sequence contains all the triangular numbers in order. The first 10

Little Man Computer – Max Function


In this challenge we will create a computer program using LMC (Little Man Computer) that takes two inputs and outputs the larger (max) of the two inputs. By completing this challenge we will investigate the use of the branching instructions

Little Man Computer: Countdown Timer


In this challenge we will create a computer program using LMC (Little Man Computer) that takes a number as an input (e.g. 5) and outputs a countdown from this value. (e.g: By completing this challenge we will investigate the

Little Man Computer: Mini Challenges


By completing this set of 12 mini challenges you will write programs using Little Man Computer using all the instructions of the LMC instruction set (See below). You will start with basic Input / Process / Output challenges based on

Understanding Memory Address Modes


There are many ways to locate data and instructions in primary memory and these methods are called “memory address modes”. Memory address modes determine the method used within the program to access data either from the Cache or the RAM.