In this challenge, we are looking at using a 2D Array to create the maze used in a Pacman Game. Our 2D array will contains different numerical values to represents the corridors, walls and the pac-dots: So in our 2D-array…
In this Python programming challenge, we are going to recreate the game “Laser Maze”. The aim is to redirect a laser beam across a given stage in order to reach the exit gate of the stage. The laser can only…
In this blog post, we will focus on using a 2D array to create a 3×3 game of noughts and crosses. We will investigate the code using a step by step approach. You can follow the steps described below and…
This challenge is based on a 4×4 grid of dice (16 dice in total). Each game starts by shaking the grid to generate a new grid of 16 values. All dice are 6-sided dice, generating random values between 1 and…
Let’s consider a square matrix of n x n. (n columns and n rows). The diagonal difference of a square matrix is the absolute difference between the sums of its diagonal. Let’s look at an example based on the following…
In this post we will investigate how to generate a level/stage for a platform game using a 2D array. We will focus on the level for a 2D platform game such as Super Mario: By applying a grid layout to…
For this challenge we will investigate how to create a 2D array to store the value from 1 to 100 in a 10×10 array. We will then write an algorithm to shuffle the content of this array. See the code…
Boggle is a word game based on a 4×4 grid of 16 letters. Each time the game is played a new grid is generated. In the real game this is done by shaking a cube that contains 16 letter dice.…
A school timetable is displayed as a 2D table consisting of 5 rows (for each day of the week) and 5 columns (number of lessons in a day). Such a table can be stored in a computer program using a…
In this blog post you will use Python Code to complete this simulation of the game of connect 4. (Rules of the game) You will first need to reverse-engineer the code provided. The code so far is used to: Display…